Nintendo’s second foray into the world of Video Games (The first being the Color TV-Game 6), the Color TV-Game 15 was a combination of Nintendo’s programming prowess and Mitsubishi’s manufacturing might. The Color TV-Game 15 first appeared on the scene in 1978, one year after it’s older brother. It offered gamers the chance to play fifteen different versions of light tennis (See: Pong), something we might scoff at nowadays… but something gamers thought was worth the price of admission thirty years ago. The system did quite well in the Japanese market, selling more than enough units to fill Nintendo’s coffers and allow for the further development of the Color TV-Game series and the Family Computer.
Now I’ve taken the time to play with the console and it is pretty fun. Although I must say that it was much more fun trying to get it to work on my television. Not only did I get to take it all apart, I got to modulate the signal with a screwdriver until the image appeared properly on screen. That’s the kind of stuff I really love to do! Seeing that I totally missed out on the early years of gaming, this was a treat. To be honest, I had no idea that this console even existed until I started seriously researching Nintendo and it’s history.
When compared to the other consoles at the time, it’s really no contest. The Color TV-Game series was lacking when put along side the likes of the Atari VCS, the Magnavox OdysseyÂ², and the Intellivision. However the Color TV-Game was fortunate in that the Japanese market didn’t readily accept the foreign consoles (Not much has changed there, has it?) and this lead to brisk sales for the locally grown system.
So there you have it, one of the many projects Nintendo worked on prior to the release of the Family Computer. I am thinking that next time I’ll do another review, maybe something related to the PC, however I may just end up talking about Hanafuda cards.